So I have a muse. Had. Have again.
I guess when the course started I did not take the whole muse situation seriously, but it was a very important lesson, nonetheless. What was very important was my underestimation of how you much interaction you need with a potential muse. Sure, it is possible to have a muse that is far away, but that involves a lot more work and that is mainly due to the types of communication available. Having access to all three forms of communication: verbal, non-verbal and paraverbal is most important in such a case where you want to get as much information out of your muse as possible. This led me to have to drop my muse and change it quickly.
The process was not easy. It was like being in a comfort zone and being forced to take initiative and change the current equilibrium. Something that had to be done, not that was wanted to be done.
The end result is not bad though, in my opinion. Which led me to develop a couple of do’s and don’t when having a muse:
1. Communicate. A LOT! If watching your muse sleep helps you, do it, but the best way you can learn things about your muse is by talking a lot to her, which leads me to…
2. Spend time with your muse. The more time spent together, the more you know about your muse through both indirect and direct methods. This is closely tied to…
3. Have a muse which is close by. This may be more optional than the previous ones but it does make the job very easy. The accessibility to all three forms of communication should be noted.
4. Don’t treat the muse as a co-designer or a patient. There is a great difference between them. Don’t let the muse have complete creative freedom, let her come with her likes and dislikes and then give feedback over the prototypes on what she likes and dislikes.
5. Test, feedback, develop and repeat. Always test, always use the feedback given for developing further and try to use it in a structured form. This could make the muse feel more comfortable because she feels like she is being listened to, while you are happy that you get feedback for your work which is a good trade-off.
Keep those in mind, and you should do fine.